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Update release notes

Version 2025.05.08

With this update we focused on improving Party and Hype home! We also added new nodes for creators to make their games even better!

General

Improved HyPet and Hype Home

Hype home is now playable. When in the play mode, the camera angle is changed and pet can be moved by tapping the scene. Additionally if you are in the party, you can see your party members' pets in the Hype Home. Finally HyPet conversations are now split to multiple speech bubbles.

New in-app notification

Added notification when someone uses your game share link (can be disabled in the settings)

Quick access to Settings

A new gear icon on the home page takes you to the app settings

Prevent accessing profile page without setting a user name

Added "Set name" button to home page if the username has not been set (prevents accessing profile page without setting a name)

Improved game loading times

Multiplayer improvements

Players can now be set to collide in See Others mode.

By enabling Physical collisions toggle in the settings you can make defined player objects collide with each other. Optionally you can also define object group for players.

Added Physical object syncing to See others mode

Selected physical objects are now synced to other players.

New editor features

Added editor wizard to Start from Scratch

A new tool that helps generate scenes and adds a premade player based on your prompt. Early version focused on supporting first-time creators.

When leaving editor, discard also discards autosaves.

Previously autosaves were not discarded when leaving without saving.

New nodes and changes

Added HyPet controller node

Allows creator to define what a player’s HyPet does in their games, by giving commands to it.

Added Game Changer node

Allows you to redirect players to another game when executed. Note that player still needs to manually confirm the play selection

Added Object Generator node

Allows you to add objects from the asset library during the game play. Uses text input for searching specific objects and outputs object reference. Connect output to Spawner node to spawn object to the game world.

Added Game Changer node

Allows a game to offer the player a chance to jump into a different game—without needing to discover it via the feed or top charts.

Player Broadcaster & Player Broadcast Listener Updates

New “Target” parameters allow more precise control over who gets the signal. “Include Me” parameter moved from the Listener to the Broadcaster

Note: It’s recommended to check games using Player Broadcasters and Player Broadcast Listeners to ensure these changes have not affected your game.

Camera Controller Node now supports receiving targets as links

Improved Shortcuts menu

Better AI results

Bugfixes