
Update release notes
Version 2025.05.08
With this update we focused on improving Party and Hype home! We also added new nodes for creators to make their games even better!
General
Improved HyPet and Hype Home
Hype home is now playable. When in the play mode, the camera angle is changed and pet can be moved by tapping the scene. Additionally if you are in the party, you can see your party members' pets in the Hype Home. Finally HyPet conversations are now split to multiple speech bubbles.
New in-app notification
Added notification when someone uses your game share link (can be disabled in the settings)
Quick access to Settings
A new gear icon on the home page takes you to the app settings
Prevent accessing profile page without setting a user name
Added "Set name" button to home page if the username has not been set (prevents accessing profile page without setting a name)
Improved game loading times
Multiplayer improvements
Players can now be set to collide in See Others mode.
By enabling Physical collisions toggle in the settings you can make defined player objects collide with each other. Optionally you can also define object group for players.
Added Physical object syncing to See others mode
Selected physical objects are now synced to other players.
New editor features
Added editor wizard to Start from Scratch
A new tool that helps generate scenes and adds a premade player based on your prompt. Early version focused on supporting first-time creators.
When leaving editor, discard also discards autosaves.
Previously autosaves were not discarded when leaving without saving.
New nodes and changes
Added HyPet controller node
Allows creator to define what a player’s HyPet does in their games, by giving commands to it.
Added Game Changer node
Allows you to redirect players to another game when executed. Note that player still needs to manually confirm the play selection
Added Object Generator node
Allows you to add objects from the asset library during the game play. Uses text input for searching specific objects and outputs object reference. Connect output to Spawner node to spawn object to the game world.
Added Game Changer node
Allows a game to offer the player a chance to jump into a different game—without needing to discover it via the feed or top charts.
Player Broadcaster & Player Broadcast Listener Updates
New “Target” parameters allow more precise control over who gets the signal. “Include Me” parameter moved from the Listener to the Broadcaster
Note: It’s recommended to check games using Player Broadcasters and Player Broadcast Listeners to ensure these changes have not affected your game.
Camera Controller Node now supports receiving targets as links
Improved Shortcuts menu
Better AI results
Bugfixes
- App crashed on startup with error 0xc0000142 on some windows 10 devices
- Resource editor exit button crashed the app after adding normal or surface textures
- Device info nodes ' Is orientation trigger supported' input link would break upon leaving the editor
- Closing save progress menu in world map settings caused the application to crash
- When using login with code, the nick name was never updated properly
- When using login with code, focus/age slider had scaling issues and was hard to use
- Keyboard shortcuts would break upon clicking on the screen with mouse